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Category Archives: Development

A Quiver of Crows – Progress Update #29

Hi Peoples! We’re getting close to completing development on our twin-stick shmup A Quiver of Crows! Here’s a status update:

A Quiver of Crows – Progress Update #28

Hi everyone! Here are some updates to our twin-stick shmup A Quiver of Crows. We are finished with the gameplay aspects of the game – all 26 stages are done. We are now working on the details of the game that make it more polished such as achievements, sound, music, Steam controller, etc.

Progress Update #27

Howdy! Time for another progress update on our upcoming twin-stick shoot’em up: A Quiver of Crows.

Progress Update #26

Hey All! It’s time for another progress update on our upcoming twin-stick shoot’em up: A Quiver of Crows.

Progress Update #25

Hey! Happy New Year! Here’s the latest progress update on our upcoming twin-stick shoot’em up: A Quiver of Crows.

In the Midst of Greenlight

Now that we’re about 2 weeks into Greenlight we’ve done a good deal of reaching out to journalists, websites, and shmup fans. The process takes a lot of time and anytime someone picks up a story on us, it’s a big help.

How We Make Our Games

Hey Everybody, We just wrote up an overview about which tools and frameworks we use to make our games. This might be interesting to those of you who are trying to get into game development and/or if you’re an artist, programmer, or musician. Read all about it here: What We Use to Make Our 2D […]