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Category Archives: Concepts

Game 3 Concept Art: Character Design

After a few creative round tables we’ve finally narrowed the main character for Game 3. This design didn’t make it through the voting rounds because we wanted something more organic that would fit into the environment that we chose. A lot of the games in the genre we’re choosing have a technological theme. Part of […]

Game 3 Concept Art – Round 3

After some further thought and discussion we’ve narrowed our style down to something we all agreed on. We decided not to go with a space-age theme because so many shooters are already coming out in that style. To stand apart we want a moodier setting for all the action to take place. Take a look […]

Game 3 Concept Art – Getting closer to choosing a style

Last week we narrowed down the environment concepts to 3 different styles, and after meeting today we are starting to get close to what we want the final look and feel to be like. This part is important because it can influence everything from the story to characters, so we want make sure we’re going […]

Game 3 Concept Art – A First Glimpse

Today we had started narrowing down the style, theme, and environment for Game 3. Out of 6 different concepts we’ve narrowed it down to 3 which we’ll be fleshing out in the next week. The designs vary a lot from science fiction settings to more rustic landscapes. We’ll also be working on the character designs […]

Game 3 Announcement

Hi everyone! We have an announcement! We will now be working on our Game #3! While growing up, we enjoyed playing Tamagotchi, which inspired us to make our virtual pet adventure game, Furdiburb. We then focused on casual gaming with Eras of Alchemy. Now that we’ve decided to take on our third title as a […]

Evo Fossil Layer teaser

Hello everyone! Here’s a quick update with Game #2: Project Evo. We give you the first glimpse of the fossil layers. At a glance, you will know which animals are locked/unlocked. Pretty handy. Things are still moving on with Furdiburb – one final bug to fix!

Evo Art Teaser III

Hello all! Here is a sneak peek of a character we are calling Hera. She is a holographic guide, and we still need to design her activities and contributions. In the meantime, I am coding up the graveyard. Dun dun dun! Yes, there is a concept of life and death in this game, however, “death” […]

Evo Animation Teaser

Danny is breathing life into the animals via Spine animations.

Evo Art Teaser II

Hey folks, It’s Friday, so here’s an image teaser from Danny. Aren’t they cute and colorful? Nothing is finalized so please note, any images we show, up until the final release, is subject to change. Coding-wise I’ve been working on biomes – Some animals like to live in water, some on land, some in trees, […]

Sneak Peek from Our Work-In-Progress Game, Code-Named “Evo”

Hello everybody! We just wanted to give you guys a sneak peek of an image from our new work-in-progress game, code-named “Evo”. Nothing is finalized so please note, any images we show, up until the final release, is subject to change. As we continue working on this game, we’ll release images as we can. How […]