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Monthly Archives: August 2013

Furdiburb – testing the virtual pet

Hello Furdiburbians! We are focusing on testing Furdiburb rigorously. Chad says that nearly 15% of the code base was completely changed in order to accommodate iOS. For testing, this means we have to send Furdi home a bunch of times, beat Star Quest and Firefly game (not use squirrels), grow him up, get him sick, […]

Evo Art Teaser III

Hello all! Here is a sneak peek of a character we are calling Hera. She is a holographic guide, and we still need to design her activities and contributions. In the meantime, I am coding up the graveyard. Dun dun dun! Yes, there is a concept of life and death in this game, however, “death” […]