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Category Archives: A Quiver of Crows

In the Midst of Greenlight

Now that we’re about 2 weeks into Greenlight we’ve done a good deal of reaching out to journalists, websites, and shmup fans. The process takes a lot of time and anytime someone picks up a story on us, it’s a big help.

A Quiver of Crows™ is on Greenlight!

Hi everyone! We are excited to announce that A Quiver of Crows is on Greenlight! If you haven’t seen our trailer, check it out there. Please vote for us!

Homing Quills!

Happy New Year! Things are pretty distracting during the holidays, but we are still getting work done on A Quiver of Crows. Our entry on Steam Concepts has been very positive so far. Check out our new screenshot. We don’t have homing pigeons in our crow game, we have homing quills!

Happy Holidays!

Aside from baking tons more gingerbread cookies, we’ve been hard at work as usual. We finally managed to complete the announcement trailer for A Quiver of Crows and our Steam Greenlight campaign is almost ready!

A Quiver of Crows™ – Playground Chaos (animated gif)

Last week we were busy with more trailer related tasks. We created an alpha version of the trailer for A Quiver of Crows and submitted it to our friends for feedback. The general reaction has been overwhelmingly positive!

A Quiver of Crows™ – Sine Wave (animated gif)

Hi Peoples! Last week was a short holiday week during which we were busy stuffing ourselves with turkey and gingerbread cookies. Nevertheless, we managed to get a bunch of work done, especially in finalizing more weapons for our dear crows.

A Quiver of Crows™ – Moonlight Stage

Here’s a screenshot for our new stage in our work-in-progress shmup A Quiver of Crows. Such quiet serenity in the calm blue stillness before chaos erupts!

A Quiver of Crows – Skelecrane ™

Here is the new reveal for the Skelecrane boss in our upcoming shmup, A Quiver of Crows. Majestic and graceful for such a bony big bird! (Note: work in progress, likely to change)

Another Week, Another Update

Hey Peoples! After returning from GDCNext (a gaming convention) last week, we jumped right back into work. As you can see from the screenshots on the site – A Quiver Of Crows ™ – we’ve got a morning-time scene set in a valley. We also have an afternoon scene set in a desert junkyard.

A Quiver of Crows™ – GDCNext

We were at GDCNext (a game development convention) this week, and it was very fun! After months of secluded work on A Quiver of Crows, it’s nice to be social with other developers. We got to play their upcoming or recently released games, chit-chatted about game development, and got lots of handy advice!