February 14, 2010 – 12:05 am
Hi everyone, we’re hearing from several of you that you can’t water sprouts. We are trying to reproduce this and have a fix for this as soon as we can, but we need your help. If you can’t water your sprouts, please try these two things: 1. Go to the forest, then return home 2. […]
February 12, 2010 – 12:15 am
Hey everyone, This latest version should fix the land sensitivity issue. With a motion described as a “long swipe”, you should be able to travel back and forth on the lands. Enjoy!
February 11, 2010 – 1:44 pm
Hi everyone, We heard back from a lot of you that feeding Furdiburb is difficult as the plucking motion causes the land to move. Thanks for letting us know – we do not purposely release an update to annoy you. =) We will be releasing a fix for this soon.
February 10, 2010 – 2:17 pm
Thank you for your patience everybody – we have a new update! You can now travel to Boomy Woods by dragging the land from right to left (and return home by dragging left to right). If your Furdiburb hasn’t hatched yet, you can’t travel to the new land, but fortunately we have three different ways […]
February 1, 2010 – 12:43 am
Hello! I’m here to let you guys know what we’re planning for our next release. We want to thank everyone who has emailed us with suggestions. We read all emails, and it takes us a while to respond. We always gather the suggestions we like in a list and go through a choosing process to […]
January 20, 2010 – 3:42 pm
After the last update, several of you still reported the issue where sprouts disappear and there is no food on the screen. This is an emergency release that should now fix this issue.
January 19, 2010 – 1:47 am
Hi everyone, Furdiburb can get sick now. The squirrels that used to be harmless when fed to Furdiburb are now BAD for him! There are a couple of other ways to get him sick, so you now have the ability to abuse him. Hint: different ways of making him sick will cause him to look […]
January 6, 2010 – 3:33 am
Hi everyone! Just a quick update to let you know what we’re working on. The next biggest feature will be sickness. You will then have the ability to abuse him, but why would you want to do that? (So many of you requested this!) Several of you reported a bug where, after a while, the […]
December 20, 2009 – 8:53 pm
Seasons greetings everyone! We’re happy to announce several big updates to Furdiburb: Droid resolution fix – Droid users can now enjoy Furdiburb in the correct beautiful resolution! This took a while as all the graphics had to be redone. We don’t have access to higher-resolution phones such as The Droid. Please let us know if […]
December 1, 2009 – 1:19 am
Hi everyone – with Furdiburb, we’re still finishing up with the resolution issues surrounding the Droid. Most importantly, we’re unable to test the gyro function on the Droid because we do not have one. Android phones can have many different types of hardware (as opposed to iPhone which has standard hardware) so it’s very difficult […]