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Furdiburb: Version 0.6beta

Thank you for your patience everybody – we have a new update! You can now travel to Boomy Woods by dragging the land from right to left (and return home by dragging left to right). If your Furdiburb hasn’t hatched yet, you can’t travel to the new land, but fortunately we have three different ways of speeding the up hatching process.

Land travel was extremely difficult to develop as we had to use what we could remember from trigonometry and geometry, and the last time we used THAT was in high school (we’re not that old but it has been a while!).

We purposely didn’t put instructions in on how to travel to the new land because, frankly, we haven’t finalized our instruction system to be used in the game. In the final version, we will still want the game to reward users based on exploration and will design the instructions to be somewhat vague.

We hope you enjoy the new music inspired from World of Goo and Edward Scissorhands. You can toggle music and vibration on/off in the menu -> settings.

Bathing is now more forgiving! If he is wet, you can dry him at any time – if he’s dirty he’ll continue to be dirty.

Fixed some bugs related to bathing sickness.

If you are still experiencing disappearing sprouts, please make sure you have the latest version, then email us.