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Furdiburb – what we’re working on

Hi everybody! Since we added Boomy Woods, we are working on the apothecary next. We had a huge discussion figuring out the details of entering the store. Then! We had a huge discussion about how the inventory system would work in this game.

Entering the building is somewhat complicated with the effects we have in mind, but implementing the inventory is extremely difficult! So difficult, we cannot release the inventory system in the next update (hopefully within a couple of weeks). No inventory means no medicine. =(

These may seem like small updates, but please keep in mind – they keep us awake, and complexity means bugs are highly likely. We don’t program bugs in on purpose!

One of the bugs we are hearing about right now is Furdiburb being reset randomly to an egg. If this has happened to you, please accept our sincerest apologies. We have no idea how this is happening, and if you have any information, please email us! Were you almost out of space? Did you notice something else that was odd? For example: Furdiburb shortcut icon used to be on your desktop but was no longer there?

We are thankful for your patience. Stay tuned!